Friday, October 12, 2012

Amazing Conceptual Thinking & Making Sense of the Zelda Series

There's not enough that I could possibly say about this concept turned comic. I haven't loved something "Zelda" this much in a long time. Not only is it an extremely wonderful short story exercise, it concisely helps everything in the series make sense. Read it and think about that. It's also a wonderful concept for a new game: A way to do something different in the series but keep it the same. And, as an illustration exercise: it does what all great illustrators preach and teach: Illustrates what the soul of story is about but uses the pictures to give it a more thoughtful depth. It makes it more than what you might see based on the words alone.

Nintendo, give these 2 guys some money and then make this game. This is what I want the next time I play  Zelda. And, to the creators of this, thank you for giving us this! You're freakn' awesome.


Via Reddit
Writing and Concept: LacksMass
Illustrations: OhCrapADinosaur












The text reads:

I want to play Zelda backwards. You start with your hook shot, fire arrows, slingshot, the whole stack of crap. The world is at peace but the fear of something horribly coming is looming in the back of your mind. You don't know how much time you have left and there is no one for you to pass your hero status to. So you begin to travel. Giving your treasures to old friends to guard and hide. Leaving your weapons at the bottom of forsaken temples and setting traps to keep them safe. Giving the keys and hints to those who will keep the legends alive.

At last you retreat into a cave with nothing but your sword. As a gift from the gods the power from the master sword extends your life as it slowly fades. And there you wait until the day the new hero finds you. And with a smile and hope for a brighter day you can pass along the sword, now devoid of most of it's power to a young man dressed in green with your words of wisdom. "It's dangerous to go alone. Take this."

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