About Me and the Site

Hi! My name is Melora Hart!

I'm a librarian at heart: I scan, I organize, remember, keep track of, hunt art, repair images, and try excite and educate others about Zelda publications and art, so that their sales do well and companies and creatives will be encouraged to make more of what we love.

I'm one of the people who's been getting the non-digital Zelda art online since the beginning of the internet, ran the big campaigns and led efforts to get Zelda artbooks and manga world-wide localizations, and got a huge chunk of the information out there about all of the amazing books and art that exist for the series. There's still a lot to figure out and do so let's help each other in this incredible journey! Write me if you have info or questions about Zelda art and publications: melorasworld@gmail.com




About Me

I've been playing Zelda since my cousin brought over the first Legend of Zelda game in 1986 or 1987.

I'm a professional traditional illustrator and painter. In my real life, besides art, I spend my time spilt between backpacking through the wilderness, gardening/farming/rewilding, animal rescue and education, and environmental and intersectional activism. I have multiple disabilities so sometimes I might be gone for a while and that also means you should never hesitate to send a follow-up email to remind me of something!

I grew up in a fairly podunk area with no good access to the outside world. The one thing I had going for me is that my dad was a tech nerd and engineer so we did end up figuring out how to import games and anime back in the 80s. I still don't know how we managed to pull it off. I still don't know how we managed to learn about any of it. But by the 90s I was doing things like saving lunch money to hire people to translate stuff like the Seiken Densetsu 3 demo disk. All of which was a feat considering almost no one in my region was from anywhere but the same podunk region. 

The lesson from that? If you want to get stuff done you have to pretend you're not shy, ask everyone about everything, be nice, and be tenacious and contagious with your enthusiasm.

I went to art college, was the anime and videogame nerd there, and just kind of continued on.

About History of Hyrule

I started my site in 2002 because I had finally gotten my hands on my favorite childhood book again. I had been looking for it for maybe a decade and it felt like a fever dream because the internet now existed but the best art in the world still wasn't on it: The book was The Link to the Past Nintendo Player's Guide and the art was Katsuya Terada's Zelda art.

My friend had stolen my original copy when she moved. I couldn't blame her though, it's a really great book. Anyway, I decided to start a site to get that art online so no one would ever have to miss out on the experience of having the art that inspired them in their life and so more people could see why it was so worth loving this series. To be inspired to love it more through these same experiences.

I also wanted to have something dedicated to the first 4 games, the "History of Hyrule," since there weren't too many websites for them. The first 4 were my favorite Zelda games and, while it wasn't hard to find resources for Ocarina of Time, sites for the Adventure of Link or Link's Awakening were extremely rare. (Though I almost sent the Zelda art to another site so I could start a Secret of Mana site instead. The thing was, it already had a bunch of great sites, Zelda had fewer.) The handful of Zelda game sites that were out there were great at focusing on things like walkthroughs so, since I'm a visual person, I decided to fill the gap that was left when it came to art and publication information. That soon expanded to manga and other out-of-print publications, since I had to get the art scans from somewhere, as well as translations thanks to KitsunePixie, Anastasia, and Beno. (And thank you to Louisa and Max for being the support I always needed.) The original HoH did have game help but it was almost set up more like basic reference information for fan artists. I should also add that the original site and forum was a fairly big fan artist hub and, at one point, I ran some decently large fanart contests to try to inspire people to flesh out the world of Zelda and keep drawing more. 

Some of my proudest moments and achievements are:
  • I led the campaign and fan efforts to get the Akira Himekawa manga localized outside of Japan and for there to be a Twilight Princess manga. 
  • I taught a massive number of people how to import the manga and magazines before there were online stores. (These sales likely helped the case for localization.) Honestly it wasn't hard for people to do: it's just that so few people knew they could! It wasn't just people asking me, I would actively search in different languages for people's comments wondering where they could find it and then walk them through the process and then encourage them to write publishers and authors to ask for it in their language.
  • I've been responsible for organizing translations for the largest chunk of non-localized Zelda manga; often in multiple languages. KistunePixie started the project to make the Akira Himekawa manga accessible to non-Japanese fans and I came on later. She and I worked on the first set of fan translations of Himekawa's manga, but we didn't really want fan translations, we wanted the real thing. We also wondered why this wasn't happening. So she wrote them and asked them why it hadn't been published outside of Japan, and when we learned the answer, I got to work on changing the situation. When it was finally announced it would be released outside of Japan we stopped the fan translation project because we knew fans would finally have officially-licensed access in multiple languages. We really wanted them to have super-strong sales and want to support them in every way we can~ We adore those two women! So I worked hard on that too. And I want to thank Andrea (Peroth) of Hyrule.co.ar for being the original place I learned Zelda manga and doujinshi existed and for it helping me find KitsunePixie's site. 
  • I started and led the big campaign to get Hyrule Historia localized outside of Japan. I was also the one who was helping the fan translator with scans- who Darkhorse later hired to work on the official book.
  • I made the first scans of Japanese Zelda guides so that translators were able to learn the rest of the real names of bad guys and locations, and other facts, about the early games. Shoutout to Zethar-II, Masamune, and IronKnuckle who did the translation work and to Mak (from then all the way up to the present) for always letting me know what is needed or important. These kind of scans helped carve the path for fan theorists and historians, which is a direct route as to why books like Hyrule Historia and Zelda Encyclopedia had such a strong interest from the community.
  • I may have been the one who had scanned and uploaded a big chunk of the art that you saw online for the early games. The other main people would definitely end up being Mases of Zelda Dungeon and Jade of Zelda Europe as far as I know. They are amazing and we seemed to help each other where we could. Davogones and Khuffie of Zelda Legends also had one of the best early galleries. I would also ask, at official places like E3 and via email, why Nintendo didn't do artbooks: and the answer I would get was there was probably a lack of interest in the old series art. I feel like the interest and push we created within the community, to get people excited about the old art, really helped with eventual community drive, and then success, of books like Hyrule Historia, Art and Artifacts, and Creating a Champion.
  • I'm the dork that wouldn't stand in line to play Zelda at E3 and instead hung out by the booth asking them to make art books before we had things like Hyrule Historia and Creating a Champion. I wanted to make sure enough people at Nintendo knew that there was interest that maybe, one of them, would think about supporting it or green-lighting a project like an artbook.
  • Nearly every piece and feature on Katsuya Terada Zelda art online uses the scans I made. (Amazingly he still seems to have his originals and I hope someone can convince him to scan them!) Daniela got the first ones online from the German guide at a site we both contributed to. She's forever my hero.
  • I have found so much lost art, interviews, publications, and info for the series. Scans I have made have allowed amazing Zelda historians and translators to put so many pieces together. I am so thankful to these people.
  • I have been able to figure out and credit some of the original artists for the series, names we didn't know how to properly credit before. Thanks go to VGDensetsu for going through scans and sleuthing on all of this recently, you are insanely knowledgeable. 
  • I have gotten permission from several of the Japanese artists of licensed works to keep their scans and art online (obviously unless they're released again, that goes without saying.) This isn't binding but I just want them to know I respect them and love their work and that I only do what I do so people can see something that is long out of print. I actually want to, when I get a little more time, work on pushing to see all of them brought back into print again.
Honestly this has all been a giant joint project because people do so much that I can't and so many people send stuff in that I would never find on my own. (Thank you to the collectors Ikhana and Linksliltri4ce.) But I also frequently didn't talk about things I did, I use to try to be fairly anonymous... because it feels really weird to speak about yourself like this (I am not good at this) but then I realized people didn't know I was getting things done. I would need help, or give someone info they were looking for, or post about something actually completely unknown, and would get brushed off like "who is this scrub" "This publication was probably known, definitely can't be anything important." I only recently realized you have to brag a little bit if you're seeking help, trying to run projects, and trying to get the correct information to a broader audience. 

While I started my site in 2002, I had to bail in 2004 due to serious health issues. (Among other things I was going blind.) I was also constantly being attacked by misogynists in the community. Most specifically one who would frequently steal stuff from my site, write screeds about female Zelda fans and their sites, and then claim I was stealing... my own scans. So I just took the site down to not have to deal with the situation and to solely focus on getting better. But the big push from those kind of guys is why the Zelda manga, gamebooks, and other licensed but "non-canon" products never got much coverage until recently. Back then there was a very active gatekeeping effort by some of the biggest names in the community and their followers to shame other fans and deem those things "not real Zelda content." Because of people fueling that mindset the info and links to these subjects were often deleted from wikis and forums ...the internet is weird.


Like, I'm serious. This guy was considered the biggest name in the community and he was mad that I hadn't removed some LGBTQ content on my site when he demanded I do so. And while I am very thankful for the people who called guys like this out: If only more people had done it when these kind of people were attacking just the women and any LGBTQ themes in the community then maybe we wouldn't have had to have waited until people like this guy burned the rest of the bridges to get where we finally are as a more open community today.

I came back in 2010-11ish to work on my site again and try to get more publications translated. My arms still barely worked but we managed to cobble some really awesome projects together. Because I couldn't draw for close to a decade I used this time to try to encourage others to make art and see more creative options for the series. I held some really fun fanart events on the site, gave away a ton of cool things, and really found a ton of joy in that and the community! The site reboot also lined up perfectly with Hyrule Historia's release in Japan so I worked on spreading hype for that, getting info to the big sites, and leading a big campaign to get it a world-wide release. (Originally we thought it was a limited edition release in Japan that was already sold out.) But if anyone wondered why the site went down again not long after that: Unfortunately someone demanded I let them put scans online after localization was announced, I told them they could make their own if they want but that I don't personally do that, I have no idea why they got so mad about that, and they or the people they were venting to in a chatroom... maybe set-up the DoS attack on my site around 2 days later. That caused enough problems that the site basically couldn't function for a few years and we lost all the translation and artist credit, history, and information compiling work on the forums, when I needed to switch servers, because I couldn't be logged in long enough to complete a backup. It worked out in a way though because I had some surgeries that fixed my arms, I got a lot of stuff done in my real life that was extremely fulfilling, and I just spent a few years checking things off my bucket-list.

During that 2nd down time time I'd get little emails here and there though; asking me about some publication, a piece of art, wondering if I would pick up the site again. Thanks to everyone who prodded me, you are probably why I returned.

So flash forward to 2021 & today. I'm back at it and I've "scaled back" to 3 missions: 
  • Getting the old manga translated
  • Finishing the official and semi-official art gallery collection
  • Scanning more out-of-print lost publications so that we can build hype for them, like we did for other publications, and maybe get official releases or more retro art books one day.
I'm currently reworking the gallery, going through the art game by game, trying to put together a good resource for Zelda art that is easier to browse for visual people than a Wiki. (That was actually the original goal but I expanded into too many interests and kind of left it in limbo.) This means the official and semi-official art images in one place so they don't get lost to the ages. (It's amazing what actually does disappear from the web.) This is an ongoing process because I have to sort through old press-releases, old websites, redo all of my old scans, scan things I never got to, (new material is always turning up, even for the old games,) and I'm always having to clean and replace old images.

Please keep in mind I have not gotten to all the games yet but I do have art for them saved. It can take a week to two months, of 12 hour days, to complete one game's art section in the gallery. It's a lot of scanning, hunting, comparing, double checking, organizing, and repair work.



To publishers: I have never, to my knowledge, kept a publication online if it is in print or brought back into print. Most are over 30 years old, the rest are probably 20 years old. I work tirelessly to support official releases, do not accept money, and have never made any profits off this site or anything related to Zelda. I want people to support official releases so we get more publications, so more artists are supported. I only do all of this because I am an enthusiastic fan that wants to encourage and grow more love for the series. If I have something online you want me to take down, you only need to ask, I simply hope that you will allow things to remain online if they are otherwise inaccessible because I have seen, first hand, how viewing and enjoying old works inspires people to push for new works.



"Zelda has an epic story and all, but the truth is, to me it’s all about hiking. (laughs)"
- Shigeru Miyamoto, 1998




Why do you really do this?

Let's get real and deep here for a moment because this might speak to some of you. And the people it would speak to are the people who's hearts matter the most to me.

I go through long periods of disability where I am not able to contribute in a meaningful way towards the lives of the people I care about or the issues that matter deeply to me. As in: my body or brain will barely be working so I'm exceptionally limited in capacity. It is very frustrating and the potential for severe depression or hopelessness would absolutely be a normal response. I really enjoy contributing to some sort of betterment or joy in people's lives though so finding an area I can still help people find some happiness, that keeps me focused on the good in people, and the good we can do for people, instead of the pain or inability, has been vital. 

I also have a rare autoimmune disorder that means if I get too stressed out I do not have the cortisol I need to maintain the basic functions for life. So I need an activity in stressful times, that is completely detached from real life, that helps me feel calm and meditative. Finding something I can do when I can sometimes barely move, barely see, can't tolerate sound, can barely form thoughts: this has been the only semi-social activity I have found that I have been able to make work.

I also have pretty severe combined ADHD and this has been a hyper-focus since childhood. It's been suggested I may be autistic too but I'm old enough that I'm not sure a formal diagnosis would matter much for me or that I want it on my record because of the unfortunate, but very real issue, of medical bias. I'm not 100% comfortable saying I do have it, but there are definitely some other ND traits than just the ADHD.

If you are going through a rough time, and find something that brings you joy, but you feel guilty about spending time on it... don't. Allow yourself your moments of joy. It's a biological need, it's valid, you absolutely deserve to feel happy. Flourish in what you can do and just take the opportunity to do it if it presents itself.

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