Showing posts with label gamebook. Show all posts
Showing posts with label gamebook. Show all posts

Saturday, December 30, 2023

Scans of Laputa, Castle in the Sky, Labyrinth of Heaven Gamebook



This was scanned and donated by Сергей Посниченко, @sergeithesage on Twitter. It's not Zelda related but there are so many fans of both series in the same bubble that it feels like it fits here well enough. Raws and lightly cleaned files are at this link.

Please let us know if there is a translation of this or just go ahead and translate it! People would love to read it!

ボードゲーム ゲームブック 「天空の城ラピュタ」 天界の迷
Laputa: Castle in the Sky, Labyrinth of Heaven | Celestial Labyrinth | Lost in the Heavens
Published by: Tokuma Shoten
Collection: Animage Bunko "JuJu" | AMJuJu
Author: Daisuke Sato
Illustrator: Yuki Hisa Fujita
Original Story: Miyazaki Hayao
ISBN4-19-669572-8C0174

Other Keywords: CYOA, Choose Your Own Adventure, Book, Novel, Books, Laputa, Studio Ghibli, Pazu, Sheeta, Dola, Muska, Art, Illustrations, Art,

Wednesday, June 1, 2022

The Battle of Mirage Castle Gamebook is Being Translated into English!

Exciting news! It's obviously going to take a while but a very awesome fan is starting this project and I'm super excited for it. According to people who have played it this is one of the most fun out of all of the gamebooks and is, in a way, the 2nd Legend of Zelda game to be made. 





Here's the summary on Zelda Wiki thanks to MiloScat and others: 


About:

Link and Princess Zelda are both playable characters, but are played alternately. Link is active in the daytime and Zelda at night; meanwhile the other is trapped inside a magical orb. They are assisted by a new character, Funny the fairy, who helps them communicate as they swap places without meeting each other. The antagonist is the demon general Gaia, said to be Ganon's younger brother. Zelda's father is also named in the book as King Graham II. In terms of gameplay, Battle of Mirage Castle notably has an open-world structure (more so than many other gamebooks).

Story

After the events of The Legend of Zelda, the demon general Gaia attacked Hyrule from the Dark World. He transformed himself into a dark tornado, destroyed the castle, devastated the land, and broke the Triforces of Wisdom and Power each into two pieces, hiding them throughout the land. Link and Zelda were also cursed such that one of them will always be trapped inside a crystal ball; they swap places at dawn and dusk. The fairy Funny helps to ease the transition between the two.

Link and Zelda set out to retrieve the Triforce pieces and discover the location of the elusive Mirage Castle: a labyrinth fortress in which Gaia has taken up residence. It appears and disappears around Hyrule, seemingly at random. They have only ten days to find it before its gates lock forever.

They traverse many new locations including deserts, seas, forests, rocky crags, an abandoned town, a pyramid, a "crystal castle", and the back of a giant turtle. Both Link and Zelda meet various people, acquire items, and battle monsters as they gather information about the Mirage Castle.

Eventually, they discover its location in the desert. Upon entering, Zelda is abducted by Gaia. Link challenges the dangers of the castle alone, eventually confronting Gaia. The general is in human form, with a hypnotised Zelda. He declares that she will be his queen. Link battles him, and Gaia transforms into a giant crow. Link uses the flute to free Zelda's mind and together they are able to defeat Gaia.

Three days later the Mirage Castle rematerializes on a farm. Link and Zelda escape, met by an old man who reveals that he is actually the King of Hyrule in disguise. Not only that, but every old man, old woman, and merchant that they met on their journey was also the king all along. He further explains events before Gaia's attack: Gaia, a great sorcerer, had approached the king to ask for Zelda's hand in marriage. King Graham II refused, as it was his father's will that Zelda would marry the greatest swordsman in Hyrule, and besides Zelda and Link are said to be in love. Gaia's attack and curse was in retaliation for this refusal. The amused king adds that this adventure was a chance for Link to prove himself; in response Link, Zelda, and Funny are nonplussed. Still, the Triforce has been restored and peace has returned to Hyrule.

Saturday, May 21, 2022

Archival Scans of the Gamebook: Triforce of the Gods

Here are the 600dpi scans posted on archive.org

This is a Choose You Own Adventure/Gamebook for A Link to the Past
  • ゼルダの伝説 神々のトライフォース
  • The Legend of Zelda: The Triforce of the Gods
  • "Legend of Zelda; Tryfoce of Gods"
  • Author: Yoshihiko Tomizawa / 著: 富沢義彦
  • Illustration: Shinpei Ito / 挿絵: 伊藤伸平
  • Published July 26, 1992 by Futabasha
  • ISBN: 4-575-76179-6 / C0193
  • Ken Sawafuji, Hiroshi Tominaga, Studio Hard

You can find more information on it over on ZeldaWiki: Triforce of the Gods thanks to MiloScat




Other Keywords: Zelda, tLoZ, LoZ, aLttP, Lttp, A Link to the Past, The Legend of Zelda, Zeruda no Densetsu: Kamigami no Triforce, The Legend of Zelda: Triforce of the Gods, SNES, Super Famicom, ppi, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Ganon, Princess Zelda, Hyrule, Nintendo, book, videogame, Choose Your Own Adventure, ゲームブック, game book, The Legend of Zelda, ゼルダの伝説, 神々のトライフォース, Link to the Past, Gamebook

Archival Scans of the Gamebook: The Legend of Black Triforce

Here are the 600dpi scans posted on archive.org

This is a Choose You Own Adventure/Gamebook for Zelda II: The Adventure of Link
  • ゲームブック・リンクの冒険 暗黒トライフォース伝承
  • Famicom Gamebook Series 2 The Legend of Zelda II: The Adventure of Link: The Legend of Black Triforce
  • Published by JICC, Takarajimasha
  • May 10, 1987
  • Venture Project: Kenji Suzuki
  • Cover illustration: Yutaka Izubuchi / 出渕裕
  • Text illustrations: Masayoshi Yamaguchi / 山口まさよし
  • Author: Shōbi Inoue
  • ISBN 4-88063-278-3 / C2076
  • ISBN-13: 9784880632780

You can find more information on it over on ZeldaWiki: The_Legend_of_the_Dark_Triforce thanks to MiloScat



Other Keywords: Zelda II, Zelda 2, Zelda, Link no Bouken, tLoZ, LoZ, AoL, 600ppi, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Princess Zelda, Hyrule, Nintendo, NES, Famicom, Family Computer, Famicom Disk System, book, videogame, The Legend of Zelda, Gamebook, ゼルダの伝説, The Adventure of Link, リンクの冒険

Archival Scans of the Gamebook: A Counter Attack from Darkness

Here are the 600dpi scans posted on archive.org

This is a Choose You Own Adventure/Gamebook for Zelda II: The Adventure of Link
  • Link's Adventurous Quest; A Counterattack from Darkness
  • リンクの冒険―魔界からの逆襲
  • By Studio Hard Co. Naoki Kusano, Shouko Uehara, Kurotoress / Toresu Kuro
  • July 19, 1987
  • Illustrations by Nobori Kiritachi
  • Published by Futaba-sha Books Co.
  • ISBN 4-575-76030-7 / C0193
  • ISBN-13: 9784575760309
You can find more information on it over on ZeldaWiki: Counterattack_from_the_Darkness thanks to MiloScat


Other Keywords: The Legend of Zelda, Gamebook, ゼルダの伝説, The Adventure of Link, リンクの冒険, Zelda II, Zelda 2, Zelda, Link no Bouken, tLoZ, LoZ, AoL, 600ppi, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Princess Zelda, Hyrule, Nintendo, NES, Famicom, Family Computer, Famicom Disk System, book, videogame,

Friday, April 29, 2022

Updated: First time ever online: Incredibly rare 16 page Hyrule Fantasy manga/gamebook from 1986

This is being cleaned and edited by MiloScat

Update May 10, 2022: Translation added below.
If anyone wants to make nice scanlations: go for it. I just don't have enough free time right now

Go here for the full set of scans on archive.org 

This is an incredibly rare 16 page Choose Your Own Adventure-esque Manga for the original Legend of Zelda from Shogakukan's magazine for 2nd Graders: The July 1986 issue.

Composition: Makimura Tadashi
Artist: Hikino Shinji




While it's not much of a CYOA, it's still a simple one. Which I think also makes it, speaking technically, possibly the 2nd playable game for the series. The original game was released at the end of February in 1986 and this is roughly 4 months later. The Gamebook, Mirage Castle, would then be the next one I think... I believe that's from August of '86. Anyway, this section of the magazine is meant to introduce, and then walk, 7-8 year olds through how to play the original Legend of Zelda. It's actually more comprehensive in some ways than a lot of our Western guide and tip books. After going through it I thoroughly endorse this way of teaching kids game concepts! I wish I had something like this; I was around the intended age for this when the original game came out and that was more than a little confusing for me to try and figure out on my own.

Also, I think the art is incredibly spot-on and perfect, more so than most things I have seen. (Honestly I am absolutely in love with it, I wish we had a full manga for Hyrule Fantasy in this style.) The little glimpses we get of the enemy design (except the one tektite on the cover, lol) and dungeon entrances and rooms nail it. All the characters are rather perfect too, especially considering we didn't really have official art of Ganon's face! This might be the closest official thing to it at the time and I'm not sure where this would have been seen in Japan because I never saw it in any of the old Japanese publications I've been able to find. (First time I saw it was in Hyrule Graphics/Art and Artifacts) All the unofficial guide art for Ganon seems to be based on the game sprites.

Keep in mind that Nintendo did a lot of publishing through Shogakukan too. In the 80's Nintendo seemed to work more with Tokuma Shoten on official stuff, so I'm not sure how closely they were working with Shogakukan at this time but, at least in the 90's: I know they did the majority of their official guides & this magazine run does seem to enjoy close ties. If anyone knows more about their shared history, please let me know! melorasworld@gmail.com


These were old copies that were scanned and emailed to me by a Japanese fan for the collection here. I can not thank them enough. Without people like them, where would we ever be! Always keep in the back of your mind how many incredible individuals that have done something to help contribute to finding all of this stuff that could have stayed lost. 

So this magazine, and its sister publications for other grade levels, don't seem to have been saved by many people (I'm guessing it would kind of be like finding a Highlights magazine saved anywhere but in a dusty basket at a pediatrician's office) but they are chalked full of original game comics and info. Unfortunately it's really rare to see issues show up. If you know of anyone who is collecting them: please let me know. I would love to get in touch and work together with them on preserving it. Though not comprehensive, there is always a list of what I am looking for in the Wanted section of the Flickr gallery


Other Keywords: The Legend of Zelda, Zelda 1, The Hyrule Fantasy, Gamebook, ゼルダの伝説, Manga, Magazine, Zelda, LoZ, tLoZ, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Princess Zelda, Ganon, Triforce, Hyrule, Nintendo, NES, Famicom, Family Computer, book, videogame, magazine, kids, child, book, ゲームブック

Update: Translation!

-Translated for History of Hyrule by Aquamentus



↑ Page 1:
Top right: Family Computer is a trademark of Nintendo. Original story © Nintendo
Famicom Manga: The Legend of Zelda
Cover page: “Go Link! Head to Death Mountain where danger and mysteries await!”
Composition: Makimura Tadashi
Artist: Hikino Shinji


↑ Page 2:
1st Blue Bubble: A long long time ago, Princess Zelda, of a small country in the region of Hyrule, was taken along with the Triforce of Power by the evil King Ganon
Text at bottom of first panel: Triforce of Power
2nd panel, white square 1: The young boy Link, having heard about what happened, set his heart on standing up to Ganon and gathering the 8 pieces of the Triforce of Wisdom that had been separated.
2nd panel, white square 2: However the pieces of the Triforce had been hidden away in 8 mysterious dungeons. The location of Death Mountain, where Princess Zelda is being held captive, was also shrouded in mystery.
Text next to Link: Link
Text under the Triforce: Triforce of Wisdom
Text next to Impa: The Wet Nurse Impa


↑ Page 3:
1st panel, narrator: Starting off Link doesn't have any weapons... 
2nd panel, Link: "Oh, it's a cave, let's look..."
3rd panel, narrator: In the cave was an old man who was allied with Princess Zelda and he gives Link a sword
4th panel, old man: "However this sword is particularly weak and there will be enemies you can't beat with it."
5th panel, old man: You need to hurry and find the white sword and the magical sword, which are hidden somewhere in Hyrule
5th panel, Link: Got it!
(Sword chart:) 
--Regular sword, attack power of 1.
--White sword, attack power of 2.
--Magical sword, attack power of 3.
6th panel, Old man: However, even if you find these swords, if your level isn't high enough, you won’t be able to wield them.
Link: Got it!
7th panel, Old man: Now Link, do you know what you have to do to level up?
Link: ummmm...
--Box: Collect the pieces of the Triforce, Choose A
--Box: Gather Heart Containers, Choose B (The word is like a canteen, like something that holds liquid)
Text at the bottom: Select an option and turn the page.


↑ Page 4: 
Select A: Unfortunately, Link's level doesn't increase with the acquisition of Triforce pieces. Continue onto B
Link: "Oh no"
Select B: Correct! If you collect heart containers Link's level will increase and he will be able to wield the swords. If you get 5 hearts you will be able to wield the white sword. With 12 hearts you will be able to wield the magical sword.
Link:  I did it!
Panel 3, from option B: Link "Oh no, it's an Octorok!!
Panel 4, Link: Darn Octorok!! Take this!
Panel 5,: Link: What? He turned into a rupee?!
Narration: A Rupee is what's used for currency. If you get a lot of them you can buy many kinds of things
Bottom Panel, 6: Link: The dungeons have lots of strong enemies in them so, before I go, I should collect a lot of rupees and equip myself.
Narration: There are many instances where the blue tektites will have rupees. It is also quite easy to gather rupees in dungeons, particularly Level 2.


↑ Page 5:
Panel 1, Link: I've got rupees but... 
Link: where can I buy weapons.
Panel 2, voice: over here, over here!
Panel 3, man: GWAHAHAHA
Panel 4, Merchant: I'm a merchant, what do ya want?
bubble 2, merchant: you can buy other things in other caves but I am having a sale right now
bubble 3, Link: Hmm… What to buy…?
Narrator between panels: among the things you can buy there are some things you really should get: 
--the candle:
--the arrow: [items you will be required to use at some point in a dungeon]
--the bait:
--the blue ring: When hit by an enemy, you’ll only ever take half damage.
Merchant: outside of these 4 items there's one more item that would be very beneficial for you to buy!!
Last panel, Link: Uhh..
Link: huh, I wonder which one?!
Merchant: BWAHAHA
2 options:
--A (head to) : Magical shield
--B: Key for a dungeon door
Text at the bottom: Once you’ve made your choice, go to the next page.


↑ Page 6:
If you answered B: Link says: Crap.
Narrator: It's a sad day for you! You can pick up keys in the dungeons so there's no need to buy them. Proceed to A.
Narration box Answer A: Great job!! The magical shield can repel enemy attacks, tt's a very handy item!
Link: Ah
Box: Zora
3rd panel: Box: Moblin
Link: AH!
Link: That smarts! They got me from behind!!
4th panel, Narrator: If all of Link's hearts turn white, Link dies
Link: I've been hit by a bunch of enemies and I'm running out of hearts!!
5th panel: I'm not getting a lot of hearts out of this... (shows a rupee and bomb being dropped by enemies)
6th panel: Link: Oh! A fountain, if I drink the water, maybe my vigor will be restored!
Enemies: Stop right there!


↑ Page 7:
Fairy: Oh Link, I'm glad you've come. 
Fairy: I'm going to fill all of your heart containers for you (using the same canteen word, like they're a physical object that can be filled with heart)
Link: Ah! It's a fairy!!
Panel 2, Link: Yeah! My hearts are full
Panel 3, Fairy: Please remember this fountain where I am....
Fairy: If your hearts decrease you can come by anytime
Panel 4, Link: YEAH!!
Panel 5, Narrator: Besides fairies, the medicine that the old women sell can also be used to fill your hearts
Old woman: If you bring me a letter from the old man I'll sell these to you
-- Red potion.
--Blue Potion.
Panel 6, Narrator: Of particular note is the red potion, which you can use twice. With that, even if you're in a pinch in a dungeon or something, you can finish it without having to exit the dungeon each time you want to heal.
Link: Alright I'm going to buy it !!


↑ Page 8:
Panel 1: Link: The only thing left for me to prepare is to make sure I’ve got a full count of bombs so that I can make paths by destroying the dungeon walls. Once I've done that I can head to the labyrinths! Let's Go!!
Narrator: Blue moblins often carry bombs
Panel 2: Route to Level 1
Panel 3, Link: Let's challenge the labyrinth!
Panel 4, box: Entrance to the Labyrinth
Panel 5, Box: Dungeon Level 1
Narrator: Once you've entered a dungeon, try to find the map and compass as soon as possible
Panel 6, Link: Ah! There it is, the map
--MAP
--Gel


↑ Page 9:
Panel 1, Link: I also found the compass!!
Panel 2, box: Full map of level 1
text top: The room with the Triforce in it.
text side: The compass will tell you where the room with the Triforce is
Panel 3: Link: Alright, let's hurry to the room with the Triforce
Panel 4: Whoa, what the heck! Oh no!
Box: It's a trap
Panel 5, Link: Keh!
Last panel, Link: There's some stairs leading down but there's blocks in the way!!


↑ Page 10:
Link: Ah, this block moves!!
Panel 2, Link: I did it!
Link: There was a treasure in the room beneath the previous room, and it was the bow!
Panel 3, Narrator: Besides the bow, you can also find the wooden boomerang in Level 1.
Narrator: Each dungeon has at least one, but possibly more, treasures hidden away so search realllll hard for them!
Panel 4, Link: Alright! It’s time to head for the room with the Triforce!
Box: Aquamentus
Panel 5, Link: WHOA! This must be the monster defending the triforce!


↑ Page 11:
Link: Khyaa! If I stab Aquamentus enough times, I’m sure to beat him!
Narrator: Just like this there's always a monster guarding the triforce, with each having a distinct way to defeat them.
Panel 2: Once you defeat the beast a heart container will appear so make sure to not forget it!
Panel 3, Link: I did it! I finally got a triforce piece!!
Panel 4, Link: What? I'm above ground
Narrator: Once you take the triforce you're automatically taken outside of the dungeon
Panel 5, narrator: If you blow a hole in the side of a great boulder somewhere, you can get another heart container.
Narrator: Do your best to get a heart container from this place and then find the White Sword. Once you do, battles will become much easier.
Link: Alright, next is level 2!!
Narrator: Level 2 is quite far east (to the right) of level one, within a forest


↑ Page 12:
Box: Dungeon Level 2
Narrator: Level 2's treasure is a magical boomerang. It can fly much further than the wooden boomerang
Panel 2, narrator: The beast defending the triforce is dodongo
Panel 3, Link: Whoa!
Panel 4, Link: I’ll beat that dodongo by using my bombs!
In Red, Link: Ready and…
Narrator: Once Link has gotten the 2nd triforce piece he heads directly to level 3
Panel 8, Box: Dungeon Level 3
Narrator: Do your best to get a heart container from this place and then find the White Sword. Once you do, battles will become much easier.
Box: Manhandla


↑ Page 13: Level 4 is in a lake. You can get the raft in level 3, so just use that to head out from the dock/pier
--raft
Panel 2, Box: Dungeon Level 4
Bottom Box: Gleeok
Narrator: Make sure to get Level 4’s treasure: the ladder
Link: Whoa this guy's pretty tough!
Panel 3, Narrator: You can find level 5 if you keep going up, up, up in the lost mountains
Panel 4: For Level 6, you can take a shortcut through the Lost Woods by walking as pictured below.
Panel 5, Link: Aha! What’s that in front of the grave....
Sword: Make sure to get the Magical Sword from an old man in the graveyard along the way to level 6 after you exit the forest


↑ Page 14:
box: Dungeon level 5
Link: I found the flute... but what can I use it on?
Panel 3, Link: Whoa, my magical sword is ineffective!
Box: Digdogger
Panel 4, Link: Whoa!
Panel 5, Link: Oh no, at this rate I'll be beaten!
Panel 6, Link: Oh that's right, digdogger is weak to sound, so I’ll use that item I got!
Panel 7, Link: I did it!
Panel 8, box: Dungeon level 6
Box: Goohma
Link: Oh whoa the magical sword is ineffective against this guy too!
Link: Huh? It seems to keep opening and closing its eye. That's gotta be the weak point!


↑ Page 15:
Link: I did it!
Panel 2, box: Dungeon 7, Dungeon 8
Link: I did it! <3
Panel 3, Link: Level 7 and 8 have monsters that are the same as the ones I previously encountered, so I cleared them out quickly... but the dungeon layouts are so complex I'm using up all my bombs~~~
Panel 4, box: Level 9, Death mountain
Link: So you've shown your face, Ganon, prepare yourself!!


↑ Page 16:
Link: Yahhh!
Link: hyaaa!
Panel 2, Link: Oh this is bad! Ganon seems impervious to my attacks!
Panel 3, Link: WHOA
Panel 4, Link: I'll drink the Water of Life!!
Panel 5, Link: Power up!
Link: Prepare yourself Ganon!!
Panel 6, Ganon: Uwargh! I'm defeated~~~!!
Panel 7, Link: I did it! I've recovered the Triforce of Power!


↑ Page 17:
Panel 1, Link: Ah! Princess Zelda, you're okay!!
Zelda: Thank you Link, you saved me
Panel 2: And just like that Link defeated the evil King Ganon and took up the Triforce of Power
--Triforce over Link: Power
--Triforce over Zelda: Wisdom
and was able to save the Princess Zelda
THE END

Panel 3: The August issue Famicom manga is Star Soldier- look forward to it!

Thursday, January 27, 2022

High Resolution Scans of the Game Book The Legend of Zelda: The Mirage Castle

 Here are the 600dpi scans posted on archive.org


Futabasha Famicom Game Book Series 3
The Legend of Zelda: The Mirage Castle by Akio Higuchi (Writer) and Yuko Tanaka (Illustrator) a Choose Your Own Adventure Gamebook for the Original Legend of Zelda
Licensed by Nintendo 1986
Published by Futaba-sha Books Co. Ltd. Studio Hard Co., Ltd.
ISBN4-575-76013-7
Approx Length: 282 pages





My original scans and info were here: historyofhyrule.com/publications/book_novel_loz


Other Keywords: Zelda, LoZ, tLoZ, 600ppi, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Princess Zelda, Hyrule, Nintendo, NES, Famicom, Family Computer, book, videogame, Choose Your Own Adventure, book, ゲームブック

Friday, December 17, 2021

High resolution scans of The Legend of Zelda, An Original Version: Adventure Hero's Books No. 13





This might be the first time we see Zelda trapped in a crystal in the series

The 1200dpi and 600dpi scans are here: archive.org/details/zelda_manga_adventure_heros_book_13

--
Edit: Here's a summary breakdown in English: http://www.sceneryrecalled.com/zelda/newzelda.htm

I'm told there's been a Russian translation for a while and it looks like the guy who knows about it will translate it into English, maybe.
--

Information:
The Legend of Zelda, An Original Version: Adventure Hero's Books No. 13
A Choose Your Own Adventure manga by Mitsunori Kitadono and Ikuo Miyazoe
Character and Story Base Licensed by Nintendo 1986
Published by Keibunsha Co., Ltd
Introduction by Koji Takizawa, Editor of MULTI WAVES
ISBN4-7669-0525-3
Approx Length: 224 pages

My original scans and info were here: historyofhyrule.com/publications/manga_loz_13

File Information:
  • The largest zip contains the uncompressed individual RAW scans at 1200dpi with no compression.
  • The 2nd largest zip has somewhat cleaned individual image files saved at 600dpi with no compression.
  • The largest pdf is somewhat cleaned files posted at 600dpi and was saved with no compression.

The other files were made by archive.org's software and will have compression.

If you are looking for more information on rare and out of print Zelda publications and art, or have info that might be of interest, please visit my site historyofhyrule.com or email me at melorasworld@gmail.com

Other Keywords: Zelda, LoZ, tLoZ, 600ppi, RAW, RAWS, scan, scans, high res, high rez, high resolution, Link, Princess Zelda, Hyrule, Nintendo, NES, Famicom, Family Computer, book, videogame, Choose Your Own Adventure, book, ゲームブック

Wednesday, October 27, 2021

Zelda Game Night: All the non-console games (And some that are playable online)

This is kind of a random post but I wanted to keep track of them somewhere. I assume these come and go as C&D's happen, but it's cool to see what fans have done! If you have any others to add to this list, just let me know!



I posted about this before, here


 

And I posted about these before too, here








Here are some others:

Zelda Milton Bradly Boardgame

Zelda Clue

Zelda Monopoly

Zelda Uno

Zelda Playing Cards

Zelda Chess


I worked on some art for another fan who wants to make an online version of the the Nelsonic Game Watch so hopefully that will be playable at some point in the future too: 



And there are actually a lot of Game Books but, unfortunately, most have never been translated. I will work on getting high res scans of all of them online though:



I've fully scanned this and hope to have it uploaded soon




I've fully scanned this and hope to have it uploaded soon








I've fully scanned this and hope to be updating it soon








Monday, May 3, 2021

UPDATE! Summary translation of an old Hyrule Fantasy manga:


@sergeithesage on Twitter was kind enough to translate the summary to this old manga, so we can get a little bit of a better idea of what it's about. Thank you so much!


The Legend of Zelda by Mitsunori Kitadono and Ikuo Miyazoe, 1987, Keibunsha Co.

"Once upon a time, when magic and mystic were abundant, several small countries joined into Great Kingdom Hyrule. It was prosperous and peaceful, but then the Prince of Darkness Ganoth (Ganosu) came. Monsters and beasts filled the country, devastating the land.

Soon Ganoth demanded to give him the only king's child, Zelda, as a bride. King refused, and Ganoth enclosed Zelda inside crystal. The court wizard tried to break the spell, but all was fruitless. So he remembered the old legend about 3 treasures. 

The only chance to ruin spell Is to find these treasures. But noone knows, where they are, or even how they look like. Then wandering (samurai) young warrior seeking to hone his fighting skill came into Hyrule. He heard about Ganoth's crimes and Zelda's disaster, and so vowed to king to find treasures."

UPDATE: Found this hilarious summary translation thanks to sergeithesage too
http://www.sceneryrecalled.com/zelda/newzelda.htm
This is lame but, because I'm short on time right now, I'm going to do a quick and sloppy copy of the test below so I don't lose it.

The New Legend of Zelda Choose-Your-Own-Adventure Comic Synopsis

A good while ago, I picked up the New Legend of Zelda "Adventure Hero's Book" by writer Mitsunori Kitadono and artist Ikuo Miyazoe (a.k.a. The Legend of Zelda: An Original Version, as per the title page). It's an interesting little volume: a choose-your-own-adventure in manga form. It's not worth a full translation - all the choices are between Safety or Death - but I thought I'd use the full power of my late-'90's HTML to put together a synopsis and hit the highlights.


The story begins not with a kidnapping, but a marriage proposal. The dark wizard Ganos - sic; no, I don't know, either - has demanded Hyrule's Princess Zelda for his bride. The king tells him to take a hike, whereupon Ganos flips out and encases Zelda in a giant crystal.


Court magician Howie Mandel is stymied, so the King thinks back to an ancient prophecy: "only by finding the treasures of legend shall the princess be saved." Yes, an actual Legend of Zelda.

Enter Link stage center.


This being the *New* Legend of Zelda, his look has slightly changed. He still, however, comes with his usual complement of tools and weapons: his sword...


...his bow & arrow (called "valchery" here for reasons later discussed)...


...his boomerang (or "valterang")...


...his power bracelet (he has two)...


...his ability to fly like Mary Martin...


...his over-9000 Kamehameha "Aura Ray"...


...his ability to suck enemies into rifts in time ("Time Strahl")...


...you know, the usual panoply.

Perhaps you were distracted by Link's sweet headband, but you might have noticed the small shield emblems on Link's power bracelets. All of Link's subweapons, as well as his sword, are activated via and materialize from his power bracelets, which can also grow to full size to serve as traditional shields. They also function as a sheath of sorts for his sword.

You might also note that Link is the only resident of Hyrule with elf ears. In the book, (though he does indeed have a human mother), he is a descendant of the Valcon, a race of "fairy warriors," and a servant of the goddess Valkyria. (Hence the "valchery" & "valterang." It's worth noting that the word used to denote "fairy" here, "yousei," can also mean "elf," though more the Keebler than the Tolkien variety. It's up to you to determine where Link falls on that scale.)


Link leaves the castle on his journey, only to be accosted by a little pickpocket right off. The thief pockets a few rupees (here represented by a type of gold coin) and runs off.

Link gives chase to find his little friend indisposed by a Gohma.

After Link dispatches the beast, the thief - whose name, we learn, is Com - is duly impressed and asks to accompany Link on his quest. Com claims to have been orphaned by Ganos and to know the Hyrulian countryside pretty well. That's a break for Link, who's already pretty lost as to how to accomplish his objective ("Hey, Com...do you know any stories about any treasure anywhere?").


Com leads Link across a river...


...to the fairy forest, where they come across some...Manhandlas, I suppose.


This is, incidentally, one of the better mechanics of the novel: you have to choose wisely which weapon is best to use on each of the foes you meet. The arrows, for example, dispatch the Manhandlas neatly.

The boomerang, however, is less effective.


Further on in the forest, the pair meets a fairy with Sadako eyes.

Her name is Fonti, this Zelda's fairy of the fountain and a friend of the Valcon. After she and Link exchange a greeting in their ancient tongue, she offers him both a healing drink and help down the road, promising that "a crystal will guide them."


That's later, though. They eventually, with no help from anything crystal whatsoever, find one of the treasures of which the prophecy spoke in the hollow of a giant tree.

I don't know if this is a reference to the entrance of Zelda's first dungeon or not. Unsurprisingly, the treasure's a part of the Triforce - the Triforce (er, Treasure) of Wisdom, actually.

It's kind of dinky.


Link and Com press on to a wasteland. Ganos's home looms in sight.


Soon, however, they are a visited by a crystal bird - a crystal *talking* bird. This is Cryckon, Fonti's friend.

The bird gifts them with a crystal and leaves.


The journey continues. Landslides are dodged.



Merchants are patronized.



Baddies are fought.



Potions are drunk.


Labyrinths (here labeled the "makai" or "demon realm") are encountered...

...and Triforces - er, Treasures - of Power are found behind helpfully-labeled doors.

Link's power bracelet absorbs it like a Bag of Holding.



Eventually, the two come to Death Mountain.


After encounters with some Reaper-like Wizzrobes and a dragon Link punches to death that might be an attempt at an Aquamentus (which are basically "Do you have two Triforces?" checks, 'cause if you don't, it's game over for you, buster)...


...the duo come across a mirror. Guided by the crystal and Cryckon, the two press through the mirror and walk through the wall.

On the other side is Ganos's throne room.


Link makes threats. Ganos is unimpressed.

The battle is joined. Link quickly gains the upper hand by suplexing Ganos.
(All right, it's a brain buster.)


On a purely personal note, I had a classmate in elementary school who insisted that he had gotten to the end of The Legend of Zelda and claimed that in the last room, you found Ganon seated on a throne posed exactly like this, head leaning on his hand and all. I doubt that he had access to this manga growing up, so I will content myself to note that history bears witness to your lies, Vincent Formisano.


Also, Ganos has this strangely memorable attack where he breathes black smoke.

Another thing: Contrary to tradition, arrows are the wrong choice when dealing with Gano(n)/(s).


Anyhow, back to the correct progression of events: After a followup Kamehameha and sword thrust, Link joins forces with Com and Cryckon to annihilate Ganos with the power of friendship.

He shrivels to dust, as per the game, and leaves behind the Triforce of Courage, as not per the game.

Celebration!


Link goes to retrieve the medicine to revive that will...er, unfreeze Zelda from the crystal somehow, which Ganos has stored below an alabaster bust of the princess he's kept in his chamber.

Link is more interested, though, in the commemorative plate underneath.


Upon returning to Hyrule Castle, Link learns that Zelda got better from...er, being trapped in a crystal the moment Ganos bit it. It turns out Link's Franklin Mint priorities were correct after all, as the plate is necessary to contain and store the Three Sacred Treasures Link picked up on his journey. Zelda announces that she's given the Treasures a name - the Triforce ("the three forces!" she enthuses to Link, presumably to solicit compliments on her cleverness).

Zelda also announces that her family's going to take in the orphaned Com, who shows up in new clothing.

Zelda discloses that her real name is Commy Impa. Ha ha ha.

Link departs to continue his Fairy Warrior training, and the tale ends with a prophecy from the very first Zelda that if the Triforce is ever lost, a lone hero will visit the land to set things right.

We are not told about the status of his headband.